Mar. 30th, 2006

vesicular: (Default)
IGN posted leaked specs on the Revolution. To say I'm disappointed is an understatement. First of all here are the Rev specs:

CPU - 729 Mhz
GPU - 243 Mhz
RAM - 88 MB

To put this in perspective, here are the Gamecube specs:

CPU - 485 Mhz
GPU - 162 Mhz
RAM - 40 MB

Do the math, the clock speeds are exactly 50% faster than the GC. Yeah, the next gen that we waited 5 years for is going to give us only a 50% increase in power. W. T. F.

I understand they are trying to make the machine small, and I don't expect it to have three 3.2Ghz procs like the Xbox 360 has. But this isn't even an upgrade. It's like a repackaged GC they expect us to buy all over again.

To me it just looks like Nintendo is being an incredible cheap ass. There's no reason they couldn't have the specs be a 1.3Ghz CPU, 333Mhz GPU and 128 MB of RAM. I think that's what most people expected. It would still be underpowered but at least a decent increase from the GC and could still be sold at very cheap prices.

I realize it's not all about horsepower and I am excited about the remote, the wifi, the virtual console and all that. But I can't help but have 32X flashbacks. Trying to be next gen but just not even coming close. Even the DS, while seeming underpowered next to the PSP, was a leap in tech (SNES to N64 in quality).

I guess there's nothing really for a guy like me next gen. I don't need PS3 power, and I'm not willing to pay PS3 or X360 prices. And the Rev isn't really next gen at all. Where's the nice normal next gen upgrade for $200 at launch? Bah.

Nerf City

Mar. 30th, 2006 05:08 pm
vesicular: (Default)
Patch 1.10 came out for WoW and while adding a lot of cool stuff to the game, was also a major nerf for Shaman. Actually no, it wasn't a major nerf, they destroyed the fucking class!

First of all, Flurry will no long work off a Windfury crit. This makes Flurry basically useless, and since I'm an enhancement shaman, reduces my chance to Flurry by 30%! Goodbye DPS!

But what's worse is that AOE will now kill totems! Yeah, so now if I'm in a raid, and a mob has some sort of AOE, all my totems in range will die. Screw actually trying to fight or heal, I need to spend all my time laying down totems every 5 secs and running out of mana.

Oh, but that's not all! Totems now aggro mobs, and not just any normal enemy mobs, but also neutral mobs! Nothing like fighting that angry mob, dropping a totem to help me out and then having it killed by a rabbit!

Without totems that work, what's the point of having a shaman? Who actually wants shaman in raids now? There is literally no use for us any more. I'm sure these things are bugs, but they need to be fixed real soon.